A downloadable asset pack

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This plugin allows a steal command similar to early Final Fantasy games to your RPG Maker Project. It is very easy to use. Just create a common event that calls the Execute Steal Plugin command and set the difficulty number that is rolled in the background to determine success. 

To add items to be stolen from monsters, just add a tag in the notes box in the following format. The brackets must be there and the word steal must be on the left side of the colon. No spaces and the number is the id of the item that can be stolen in the database.

<steal:SomeNum>

For example <steal:7> would make item number 7 stealable from this monsters.

You can have as many of these as you like. For example:

<steal:7>

<steal:13>

would make both items stealable.

This new version is much more reliable and thoroughly tested. Please use this version going forward for best results. 

If you would like to learn how to make this plugin yourself check out my YouTube series on coding your own plugins for RPG Maker MZ here.

https://www.youtube.com/playlist?list=PL-vrJzU7eMJwQiljEl-wanJ--gIBpW-7f

----Version----

2.0

----License----
This plugin is distributed under the MIT license.
Feel free to use it modify it in any project.
Credit is appreciated as AUTMOUSE

Download

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Click download now to get access to the following files:

AML_core.js 225 bytes
AML_steal2024.js 3.1 kB

Development log

Comments

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(1 edit)

Hi, I seem to be getting an error after a few steal attempts in battle.
The error is <cannot read property "enemyID" of undefined>. I'm a total noob in js. So I'm wondering if this is something you're aware of? It doesn't seem to depend on which enemy, or which item or anything. It's just like after 4 steals in the same battle. Thanks!

(1 edit)

Thanks for the heads up. I will see if I can figure out what might be causing that. I was able to recreate the error using your steps. Now I just have to figure out what is causing it. Thanks again!

Nice! Happy to help. Hope you figure it out :) Cheers!